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The global immersive technology sector, encompassing augmented reality (AR), virtual reality (VR), spatial computing, and mixed reality (MR), collectively referred to as extended reality (XR), is currently valued at c.€3bn. As the sector evolves and becomes a major economic force, so too do the skills needed to satiate business needs.  This publication, produced by Cultural & Creative Industries Skillnet sets out to better understand future skills challenges of the immersive sector within the Irish market as well identifying the neds and opportunities of this still emerging area.